🛡️
Vanguard
Melee Tank / Frontline
Tree: Warfare 6 abilities
18 skill nodes
Allowed Weapons
Salvaged sword, mace, bone club, salvaged cleaver, shields, spears, combat knife, machete
🌳 Warfare Skill Tree
Tier 1 Starting tier
Heavy Strikes (5)
+5.0% per level
Iron Skin (5)
+5.0% per level
Shield Training (5)
+10.0% per level
⚔ vs Weapon Mastery
Weapon Mastery (5)
+8.0% per level
⚔ vs Shield Training
Tier 2 Requires 5 points
Battle Resolve (5)
+6.0% per level
Berserker Charge
+1.0 per level
Fortified Armor (5)
+20.0% per level
War Cry
+1.0 per level
Tier 3 Requires 10 points
Fortify
+1.0 per level
Intimidation (5)
+6.0% per level
Juggernaut (5)
+5.0% per level
Shield Mastery (5)
+8.0% per level
Spiked Carapace
+1.0 per level
Tier 4 Requires 15 points
Devastating Blow
+1.0 per level
Rallying Banner
+1.0 per level
Vanguard Last Stand
+1.0 per level
Warlord (5)
+2.0% per level
Tier 5 Requires 20 points
Unbreakable
+1.0 per level
⚡ Abilities
| Spell | Cooldown | Effect |
|---|---|---|
| Shield Wall | 60s | Requires shield. 10s: -30% incoming damage. |
| War Cry | 60s | Self + allies 20m: +20% damage for 15s. |
| Berserker Charge | 30s | +100% speed for 5s, next melee 2× damage. |
| Fortify | 40s | 8s: 50% DR, heals 20 HP per hit taken, movement slowed. |
| Devastating Blow | 25s | 2s windup, next melee 3× damage. 5s window. |
| Rallying Banner | 60s | Faction banner on pole: heals 3 HP/s within 10m for 20s. |
🛡️ Passives
Unbreakable — Once per life: below 15 HP = 80% DR for 5s.
Heavy Strikes — Melee hits slow target 50% for 1s (3s cooldown per victim).
Spiked Carapace — Reflect 25% melee damage when shield is held.
Last Stand — Below 30% HP: reset all ability cooldowns (2min ICD).
Shield Durability — Shields lose condition 50% slower.
Play the Vanguard
Join Tarnished Crown and try this class. Your progress persists across every wipe.